# Animation Widget

This section describes on how to add a animation widget to your scene. This widget allows you to create trigger buttons in the Studio Widget window that control your scene.

Some graphics like Scorebugs, that have multiple animations apart from the default In & Out animations, they require a specific operating panel that has been specifically designed to operate, or you can use this animation widget instead, that allows you to play non-default animations.

# Adding Animation Widget

Get to know how to add the animation widget.

  • Go to the Graphics Template Manager.
  • Right-Click on the scene you wish to add the widget to.
  • Select the Edit Form option.

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The Form Editor window will open.

  • Open the Widgets tab on the left.
  • Double-Click on the animation widget in order to add the widget to the scene.
  • Click on Save.
  • Close the Form Editor window.

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Back to the Graphics Template Manager window, now you will have to take the graphic on-air in order for the previously added trigger buttons to appear in the Studio Widgets window.

  • Right-Click on the scene containing the animation widget.
  • Click on Take.

While your graphic is already On-Air, simply:

  • Open the Studio Widgets window to operate the scene non-default animations.

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Learn how to operate your graphic through the Studio Widgets window by clicking here.